One of the interesting dynamics of the game would be the time pressure situations that Luke would be presented with.
For example, to go through a tunnel door to the next level, Luke would have to flip a switch or activate a switch in a different location and reach the tunnel door before it closes within a limited time frame. If Luke fails to reach, the door closes automatically and Luke should go back to flipping the switch again.
As the player keeps progressing onto the next level, he/she can unlock new abilities of Luke such as freezing powers or melting powers which would be useful for the player as the game develops further into the story. These abilities would help the player to escape out of difficult situations.
For example, the melting power of Luke would help the player to melt the locks on the treasure chests to earn extra bonuses or to even melt the locks on doors which have a lock on them to progress onto the next stage.
The level of difficulty increases as the player keeps progressing onto further levels. It would include the enemies’ health being increased or the enemies having a new ability or a new weapon to fight against Luke.